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Play dino vore games
Play dino vore games










I'm not used to, in a parser game, using a verb on a noun I can't actually see. In fact, the use of the MAKE command is one of the more interesting aspects of the game. This mostly involves gathering items from the island and assembling them in different ways to MAKE new objects. In EfDI, your hot-air balloon has crash-landed on an island, and you must figure out a way to escape. In addition, while Flowers of Mysteria was written with a homebrew parser, the author of Escape from Dinosaur Island apparently wrote the game as a way to learn the Adventuron design system. Both are somewhat similar in puzzle style, although the plots are quite different. I can't help but compare it to Flowers of Mysteria, the other 1980s-style text adventure in IFComp 2018. I enjoyed it, in a nostalgic sort of way. Escape from Dinosaur Island is exactly what it says it is on its title page: a retro-style text adventure.












Play dino vore games